Listen Understand Speak Adapt

Research Stack

One route, four connected problems.

01

Hear the world

Sound event detection and acoustic scene classification for changing game environments.

SED / ASC
02

Understand the player

Automatic speech recognition and spoken-language interaction for players and agents.

ASR / Dialogue
03

Speak back naturally

Text-to-speech and expressive feedback that fit the timing and tone of gameplay.

TTS / Feedback
04

React in real time

Low-latency pipelines and reinforcement learning for adaptive interactive agents.

RL / Real-time

Research Log

Output and milestones.

Publications

Awards

Contact

Open to game-audio and speech-AI collaborations.